Sunday, July 26, 2009

Jah’rakal - The Troll Warlord

Jah’rakal - The Troll Warlord
Jah’rakal - The Troll Warlord
Range: 500 | Move Speed: 300
Primary: AGI
Str: 17 + 2.2 | Agi: 21 + 2.75 | Int: 13 + 1.0
Damage: 38-56 | HP: 473 | Mana: 169
HP Regen: 0.76 | Mana Regen: 0.53
Attack Speed: 1.34 | Armor: 2
When the Sentinel first gathered their forces, The TrollWarriors were considered primitive and unreliable. Their pride wounded, many refused to join, some even considering siding with the Scourge. Only a hotheaded young Warlord called Jah'rakal joined the Sentinel. Known as "Blinding Axe" in troll tongue, both for the blinding speed of his axes and his trademark blind technique, his unstoppable rampages have already made him a legend among his Allies. However Jah'rakal fights not for the Sentinel, or even to defend the Ancients, but to show Elves, Men, Orcs and anyone else that trolls are the best fighters in the world.
Berserker Rage Berserker Rage (G)
Jah`rakal goes berserk, using his throwing axes as a melee weapon. He gains bonus damage, hit points, armor, and the Bash ability, but can only attack at melee range.
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds.
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds.
Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds.
Mana Cost: 0
Cooldown: 0

BlindBlind (D)
A searing light blinds the vision of a target enemy unit, making it miss on some attacks.
Level 1 - Misses on 20% of attacks.
Level 2 - Misses on 28% of attacks.
Level 3 - Misses on 36% of attacks.
Level 4 - Misses on 44% of attacks.
Can be auto-casted
Mana Cost: 20
Cooldown: 15/12/9/6FervorFervor (F)
When Jah'rakal engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With each continuous blow on the same target, Jah'rakal gains understanding of the prey's defenses, and guides each strike with greater ease than the last.
Level 1 - 5% increased attack speed per attack
Level 2 - 10% increased attack speed per attack
Level 3 - 15% increased attack speed per attack
Level 4 - 20% increased attack speed per attack
Maximum of 100% increased attack speed.
If Jah'rakal changes targets, his rage counter drops to half of where it was.
Mana Cost: N/A
Cooldown: N/ABattle TranceBattle Trance (R)
Jah'rakal unconsciously uses dormant magic to awaken the savagery of every warrior on the battlefield. Greatly increases attack speed for a short duration, and lasts an additional 4 seconds on Jah'rakal.
Level 1 - Increases attack speed by 60%
Level 2 - Increases attack speed by 80%
Level 3 - Increases attack speed by 100%
Mana Cost: 75
Cooldown: 20 seconds

the guide

JAHRAKAL THE TROLL WARLORD

Troll needs to make use of his insane AS by adding as much damage as possible. Mjolnir and MKB are both effective ways to increase his damage output. BoT because Power Treads are goddamned stupid on someone with already insane AS, plus teleporting is ever so useful. BKB is needed because Troll will be expecting disables to land on him.
Items to get in a longer game include Buriza for crits and more damage, followed by Heart for more HP.

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