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Magic Missile (C) A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds. Cast range of 500. Level 1 - Deals 100 damage. Level 2 - Deals 175 damage. Level 3 - Deals 250 damage. Level 4 - Deals 325 damage. Mana Cost: 95/ 110/ 125/ 140 Cooldown: 10 | |||
Wave of Terror (T) Shendelzare lets loose a wicked cry, terrorizing nearby enemy units. Their armor and damage are reduced. Level 1 - Reduces base armor by 2 and damage by 5%. Deals 25 damage. Level 2 - Reduces base armor by 3 and damage by 10%. Deals 50 damage. Level 3 - Reduces base armor by 4 and damage by 15%. Deals 75 damage. Level 4 - Reduces base armor by 5 and damage by 20%. Deals 100 damage. Mana Cost: 40 Cooldown: 15 | |||
Command Aura (D) Increases damage of allied units within 900 range. Effect stays for 2 seconds after moving out of range. Only amplifies your base damage and bonus damage earned from stat items. Level 1 - 12% damage. Level 2 - 20% damage. Level 3 - 28% damage. Level 4 - 36% damage. Mana Cost: N/A Cooldown: N/A | |||
Nether Swap (W) Instantaneously swaps positions with a target hero. Level 1 - 600 range. Level 2 - 900 range. Level 3 - 1200 range. Mana Cost: 100/ 150/ 200 Cooldown: 45 the guide SHANDELZARE SILKWOOD THE VENGEFUL SPIRIT* VS does not need items to do her job. All she needs to do is swap out a key player to his death, and assist in stunning. Therefore she is often played as the ward bitch and hardly spends time farming. She’ll be ganking instead, and BoT allows her to gank more efficiently. Diffusal purges are also extremely useful in ganks, while upgrade to Manta helps VS survive somewhat after swapping into the enemy team. Finish off with Heart for survival. Should the game last any longer, get a Butterfly to increase her DPS from Command Aura, which also carries to her image |
Sunday, July 26, 2009
Shendelzare Silkwood - The Vengeful Spirit
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