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Illusory Orb (R) Sends a magic orb flying down a straight path damaging everything in its way. At any time during the life of the orb the Faerie Dragon may teleport up to it, taking its place. 1800 Range, 225 AOE. Level 1 - Deals 70 damage. Level 2 - Deals 140 damage. Level 3 - Deals 210 damage. Level 4 - Deals 280 damage. Mana Cost: 125 Cooldown: 15 seconds | |||
Waning Rift (W) Releases Puck's ystical faeire dust around him dealing damage and silencing enemies. 400 AOE. Level 1 - Deals 60 damage and Silences for 0.1 seconds. Level 2 - Deals 120 damage and Silences for 1 second. Level 3 - Deals 180 damage and Silences for 2 seconds. Level 4 - Deals 240 damage and Silences for 3 seconds. Mana Cost: 100/110/120/130 Cooldown: 10 seconds | |||
Phase Shift (F) Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage. Level 1 - Up to 0.75 seconds. Level 2 - Up to 1.5 seconds. Level 3 - Up to 2.25 seconds. Level 4 - Up to 3 seconds. Mana Cost: 50/40/30/20 Cooldown: 6 seconds | |||
Dream Coil (C) Puck's powerful imagination engulfs an area, creating coils of volatile magic that damages and stuns enemy units as it latches on to them. Stretching the coils beyond 600 range causes it to snap and deal additional damage and stun time. Lasts 5 seconds. Level 1 - Initial: 100 damage and 0.5 seconds stun. Coil Break: 100 damage and 1.5 seconds stun. Level 2 - Initial: 150 damage and 0.5 seconds stun. Coil Break: 150 damage and 2.25 seconds stun. Level 3 - Initial: 200 damage and 0.5 seconds stun. Coil Break: 200 damage and 3 seconds stun. Mana Cost: 100/150/200 Cooldown: 85 seconds |
Monday, July 27, 2009
Puck - Faerie Dragon
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